Complete AutoCAD
Commands
Command
|
Description
|
Options
|
ABOUT
|
Displays
a dialogue box with AutoCAD version & serial numbers
|
can
be transparent
|
APERTURE
|
Controls
the size of the Object Snap "OSNAP") target box -- should set to 7
|
can
be transparent
|
ARC
or
A
|
Draws
an arc. The default method of drawing arcs is selecting three points
(so-called "3 point arc"), which are the two endpoints of the arc
and some other point along its locus. Other methods of drawing an arc can be
specified by three letters, such as SEA, which means "Start Point, End
Point, and Included Angle."
|
A
Included angle
C
Center point of arc
D
Direction angle of a line tangent to the arc
E
Endpoint of arc
L
Length of chord passing thru both endpoints of the arc
R
Radius
S
Start point of arc
<RET>
uses the end of the last line or arc as the start point for the arc
|
AREA
|
Computes
the area of any shape by selecting points at the corners of the shape, or by
selecting a circle or polyline after typing or picking the "E"
option
|
A
sets "Add" mode
S
sets "Subtract" mode
E
computes area of selected circle or polyline
|
ARRAY
|
Makes
multiple copies of selected objects in a rectangular (parallel with the snap
rotation) or circular pattern
|
R
rectangular array type
P
"polar" array type in circular pattern, you must indicate number of
items and angle to fill, and whether the objects get rotated with the angle
C
"circular" array type in a circular pattern, you must indicate
angle between items, angle to fill, and whether objects get rotated with the
angle
|
ATTDEF
|
Creates
an attribute definition entity for textual information to be associated with
a block definition
|
I
Controls attribute visibility
C
Controls Constant/variable mode
V
Controls verify mode
P
Controls preset mode
|
ATTDISP
|
Controls
the visibility of attribute entities on a global basis
|
can
be transparent
ON
Makes all attributes visible
OFF
Makes all attributes invisible
N
Visibility of attributes set individually
|
ATTEDIT
|
Permits
editing of attributes
|
|
ATTEXT
|
Extracts
attribute data from drawings
|
C
CDF comma delimited format extract
D
DXF format extract
S
SDF format extract
E
Extracts attributes from selected entities
|
AUDIT
|
Invokes
drawing integrity audit
|
Y
Fixes errors encountered
N
Reports, but does not fix errors encountered
|
BASE
|
Specifies
origin of current drawing for subsequent insertion into another drawing -- is
normally set to point 0,0,0
|
can
be transparent
|
BHATCH
|
Fills
an automatically defined boundary with a hatch pattern through the use of
dialogue boxes. Also allows previewing and replacing adjustments without
starting over each time.
|
|
BLIPMODE
|
Controls
display of marker blips for point selection
|
can
be transparent
ON
Enables temporary marker blips
OFF
Disables temporary marker blips
|
BLOCK
|
Forms
a single compound entity from a group of entities within the current drawing
|
?
Lists names of already-defined blocks in the current drawing
|
BPOLY
|
Creates
a closed polyline of a boundary by picking an open area within a area
enclosed by lines, arcs or circles.
|
|
BREAK
|
Erases
part of a line, arc or circle, or splits it into two lines or arcs
|
F
allows respecification of first point
|
CHAMFER
|
Creates
a chamfer (a angled line connection) at the intersection of two lines
|
D
Sets chamfer distances
P
Chamfers an entire polyline
|
CHANGE
|
A
multifunctioning command which can be used to alter the following:
1.
location of individual endpoints of lines
2.
radius of a circle
3.
properties: layer, elevation, thickness, color and linetype of lines, polylines,
arcs and circles
4.
style, font, size, location, rotation, and wording of text entities
|
P
Changes properties of objects
C
Color
E
Elevation
LA
Layer
LT
Linetype
T
Thickness
|
CHPROP
|
Modifies
properties of selected objects: layer, thickness, color and linetype -- but
not elevation
|
C
Color
LA
Layer
LT
Linetype
T
Thickness
|
CIRCLE
or
C
|
Draws
a circle of any size. The default method is to pick a center point and pick a
point on the radius or type the radius dimension, but other methods can be
selected.
|
2P
Specifies circle by picking 2 points on the diameter
3P
Specifies circle by picking 3 points through which the circle will pass
D
Allows entering the diameter dimension instead of radius dimension
TTR
Specifies circle by picking two lines, arcs or circles for the circle to be
tangent to, and entering the dimension of the radius
<RET>
Enters radius of circle (the default)
|
COLOR
or
COLOUR
|
Sets
the current color for subsequently drawn objects (objects drawn after the
command is invoked). The default current color is a so-called
"logical" color called "BYLAYER" which means that the
color of the object drawn will be the color which the current layer has been
set to.
|
can
be transparent
<number>
sets current color to color number entered
<name>
sets current color to color name entered
BYBLOCK
sets floating entity color
BYLAYER
sets current color to whatever color is assigned to the current layer
|
COMPILE
|
Compiles
shape and font files More than likely, you will never use this command,
unless you are creating your own letter design or are creating
"shapes" to be used as commonly used symbols in the drawing. These
are not typically used in architectural drawings
|
|
CONFIG
|
Displays
options to allow you to reconfigure the video display, digitizer, plotter,
and operating parameters.
You
should not have to use this command, since the configuration of your system
has already been done and you will have no need to change it.
|
|
COPY
or
CP
|
Draws
a copy of selected objects using two methods -- "base point"
method, or "displacement" method.
|
M
Allows multiple copies to be made of an object
|
DBLIST
|
Lists
database information for every entity in the drawing
|
|
DDATTDEF
|
Displays
a dialogue box that allows creation of an attribute definition for textual
information to be associated with a block definition
|
I
Controls attribute visibility
C
Controls Constant/variable mode
V
Controls verify mode
P
Controls preset mode
|
DDATTE
|
Allows
attribute editing via a dialogue box
|
|
DDATTEXT
|
Displays
a dialogue box that extracts data from a drawing.
|
C
CDF comma delimited format extract
D
DXF format extract
S
SDF format extract
E
Extracts attributes from selected entities
|
DDCHPROP
|
Displays
a dialogue box that modifies the color, layer, linetype, and thickness of
selected objects
|
C
Color
LA
Layer
LT
Linetype
T
Thickness
|
DDEDIT
|
Allows
text and attribute definition editing
|
Undo
Undoes edit to return to the previous value
|
DDEMODES
|
Sets
current entity properties (layer, linetype, elevation, thickness, and text
style) via a dialogue box
|
can
be transparent
|
DDGRIPS
|
Allows
you to enable grips and set their colors and size via a dialogue box
|
can
be transparent
|
DDIM
|
Controls
dimensioning variables through a series of dialogue boxes
|
can
be transparent
|
DDINSERT
|
Allows
you to insert a previously made block or file into the current drawing,
select X- and Y- scale factors, rotation angle, pre-explode the block, and
select the insertion point, through a dialogue box
|
|
DDLMODES
|
Sets
layer properties and allows you to set the current layer, create a new layer,
freeze and thaw layers, freeze and thaw layers in the current viewport,
assign or reassign colors and linetypes to layers, through a dialogue box
|
can
be transparent
|
DDOSNAP
|
Allows
you to set running OSNAPS and set the size of the target box aperture through
a dialogue box.
|
can
be transparent
|
DDRMODES
|
Allows
you to set drawing aids variables through a dialogue box
|
can
be transparent
|
DDRENAME
|
Allows
you to rename layers, text styles, linetypes, blocks, views, User Coordinate
Systems, viewport configurations, and dimension styles
|
|
DDSELECT
|
Allows
you to set entity selection modes, size of the pickbox, and entity sort
method through a dialogue box
|
can
be transparent
|
DDUCS
|
Allows
you to save the current User Coordinate System and give it a name for future
retrieval, or to select a UCS that is already saved
|
|
DDUNITS
|
Allows
you to set the unit type (Architectural or Decimal), angle display format
(degrees-minutes-seconds, or decimal degrees), and precision of the units,
|
can
be transparent
|
DELAY
|
This
command is used with SCRIPT files. It will delay the execution of the next
command for the time in milliseconds specified after the DELAY command.
|
can
be transparent
|
DIM
|
Takes
you out of the drawing editor and into the semi-automatic dimensioning
program built into AutoCAD. Will display a Dim: prompt on the command
prompt line. To get back to the drawing editor and the Command:
prompt, type the <Esc> key.
|
|
DIM1
|
Same
as above, but only allows one dimensioning command to be used, and then takes
you automatically back to the drawing editor and the Command: prompt.
|
|
DIM
ALIGNED
|
Dimensioning
sub-command:
Draws
a linear dimension with the dimension line parallel to the selected dimension
origin points. This lets you align a dimension with an angled line that is
not either exactly horizontal or vertical.
|
|
DIM
ANGULAR
|
Dimensioning
sub-command:
Draws
an arc and calculates the angle between two non-parallel lines, and draws the
text and arrowheads. Arrowheads are the standard AutoCAD filled triangles,
regardless of your defined Arrow Block.
|
|
DIM
BASELINE
|
Dimensioning
sub-command:
Continues
a linear dimension from the baseline (the so-called "first extension
line") of the previous or selected dimension. This is not frequently
used in architectural dimensions. The spacing between each dimension line is
controlled by the AutoCAD variable DIMDLI ("Dimension Line
Increment"), which you should set at 0 normally, but if you use the
baseline command, you should reset to 1/8".
|
|
DIM
CENTER
|
Dimensioning
sub-command:
Draws
a pair of crossed lines at the center of a circle or arc on the current layer
|
|
DIM
CONTINUE
|
Dimensioning
sub-command:
Continues
a linear dimension from the second extension line of the previous or selected
dimension. It is used to create a so-called "string" of dimensions.
This is used quite a bit in architectural drawings.
|
|
DIM
DIAMETER
|
Dimensioning
sub-command:
Draws
a dimension through the center of a circle or arc, calculating the diameter,
with one of the arrow heads located at the point on the circle or arc which
is picked.
|
|
DIM
EXIT
|
Dimensioning
sub-command:
Exits
the dimensioning program and returns from the Dim: prompt to the normal
Command: prompt
|
|
DIM
HOMETEXT
|
Dimensioning
sub-command:
Restores
the text of an associative dimension to its default (home) location if you
have moved it.
|
|
DIM
HORIZONTAL
|
Dimensioning
sub-command:
Draws
a horizontal linear dimension line
|
|
DIM
LEADER
|
Dimensioning
sub-command:
Draws
an a line or series of lines with an arrow head (commonly called a
"leader") to point to an object to notate it. This command will
also prompt you for the note at the end of the leader line, but it will allow
only one line of text. The most useful method of using this command is to
simply draw leaders between the object to be notated and text that you create
with the DTEXT command.
|
|
DIM
NEWTEXT
|
Dimensioning
sub-command:
Permits
changing text of an associative dimension without exploding it. However, once
the text has been changed, the dimension will no longer be associative.
|
|
DIM
OBLIQUE
|
Dimensioning
sub-command:
Adjusts
the obliquing angle of a linear associative dimensionsâ extension lines.
Useful in dimensioning isometric drawings.
|
|
DIM
ORDINATE
|
Dimensioning
sub-command:
Draws
the X and Y coordinates within a box with a leader line attached to the
point, for a selected point. Automatically calculates the coordinates.
|
|
DIM
OVERRIDE
|
Dimensioning
sub-command:
Overrides
the dimension variable settings on a selected dimension.
|
|
DIM
RADIUS
|
Dimensioning
sub-command:
Draws
the radius dimension of an arc or circle from the center to the point on its
locus where the arc or circle was selected.
|
|
DIM
REDRAW
|
Dimensioning
sub-command:
Redraws
the viewport, just like the regular REDRAW command.
|
|
DIM
RESTORE
|
Dimensioning
sub-command:
Makes
a dimension style current
|
|
DIM
ROTATE
|
Dimensioning
sub-command:
Draws
a linear dimension with the distance measured origin points, but with the
actual dimension line set at a different angle.
|
|
DIM
SAVE
|
Dimensioning
sub-command:
Saves
the currently set dimension variables under a dimension style name for future
retrieval through the RESTORE command.
|
|
DIM
STATUS
|
Dimensioning
sub-command:
Lists
all dimension variables with their current status.
|
|
DIM
STYLE
|
Dimensioning
sub-command:
Switches
to a new Text Style for all future dimensions.
|
|
DIM
TEDIT
|
Dimensioning
sub-command:
Allows
moving text in associative dimensions without having to explode the
dimensions.
|
|
DIM
TROTATE
|
Dimensioning
sub-command:
Allows
rotation of the text of several associative dimensions at once.
|
|
DIM
UNDO
|
Dimensioning
sub-command:
Undoes
any changes made by the most recent dimensioning command.
|
|
DIM
UPDATE
|
Dimensioning
sub-command:
Changes
selected associative dimensions to use the current dimension variables, the
current text style, and the current units setting.
|
|
DIM
VARIABLES
|
Dimensioning
sub-command:
Lists
the settings of dimension variables associated with a particular dimension
style.
|
|
DIM
VERTICAL
|
Dimensioning
sub-command:
Draws
a vertical linear dimension line
|
|
DIST
|
Finds
distance between two points
|
can
be transparent
|
DIVIDE
|
Places
points along a line, polyline, arc, or circle, dividing it into the specified
number of equal parts
|
B
Uses a specified Block to divide the object instead of a point
|
DONUT
or
DOUGHNUT
|
Draws
filled rings with specified inside and outside diameters
|
|
DRAGMODE
|
Allows
control of dynamic dragging feature for copy and move commands
|
can
be transparent
ON
Makes dragging of object visible
OFF
Disables visual dragging
A
Auto mode -- enables dragging when possible
|
DTEXT
|
Draws
text "Dynamically" so that as you enter text letters or numbers,
they are visible on the screen
|
J
Prompts for Justification options
S
Allows you to select text styles that are already created
A
Aligns text between two points, with style-specified width factor, AutoCAD
adjusts height to keep letter proportion as designated in the style.
C
Centers text horizontally
F
Fits text between two points, with a specified height, AutoCAD adjusts width
of letters to fit
M
Centers text horizontally and vertically
R
Right-justifies text
BL
Bottom-left justification
BC
Bottom-center justification
BR
Bottom-right justification
ML
Middle-left justification
MC
Middle-center justification
MR
Middle-right justification
TL
Top-left justification
TC
Top-center justification
TR
Top right justification
|
DVIEW
|
Allows
perspective viewing of drawing
|
CA
Sets CAmera angle relative to the Target
T
Sub-option, toggles between angle in the X-Y plane, and angle from the
X-Y plane
CL
Sets Front and Back CLipping planes
D
Sets Camera to Target distance and turns on Perspective viewing
H
Removes hidden lines on the selection set
OFF
Turns Perspective viewing off
PA
PAns drawing across the screen
PO
Allows specification of Camera and Target points
TA
Rotates the TArget point about the Camera
T
Sub-option, toggles between angle in the X-Y plane, and angle from the
X-Y plane
TW
Twists the view around the line of sight
U
Undoes a DVIEW sub-command
X
Exits the DVIEW command
Z
Sets lens length
|
DXBIN
|
Inserts
specially coded binary files into the drawing
|
|
DXFIN
|
Loads
a drawing interchange file (DXF file) to be able to read a drawing file
created by another CAD program
|
|
DXFOUT
|
Writes
a drawing interchange file (DXF file) to be able to use an AutoCAD drawing in
another CAD program
|
B
Writes binary DXF file
E
Outputs selected entities only
(0-16)
Floating point precision
|
EDGESURF
|
Constructs
a 3d Polygon mesh approximating a Coons surface patch interpolated between 4
adjoining edges
|
|
ELEV
|
Sets
Elevation (distance above the ground plane) and Thickness (extruded distance
from the bottom of an object to the top) for subsequently drawn entities
|
|
ELLIPSE
|
Draws
ellipses
|
C
Allows specification of Center point of ellipse rather than first axis
endpoint
R
Allows specification of eccentricity rotation rather than length of second
axis
I
Draws Isometric circle in current isoplane
|
END
|
Saves
the drawing and exits AutoCAD back to DOS or WINDOWS
|
|
ERASE
or
E
|
Erases
selected entities from the drawing
|
|
EXPLODE
|
Separates
a block, dimension or hatch pattern into its constituent entities or makes a
polyline into a series of straight lines. In the case of a block that is
exploded, if it was originally drawn on the 0 layer, it returns to that
layer, regardless of the layer it was inserted on, and it loses its
referential connection to the original block. In the case of a dimension or
hatch pattern that has been exploded, their parts go back to the 0 layer, and
are assigned the logical color (BYBLOCK) regardless of the layer they were
drawn on. In the case of an exploded polyline, it loses any width it may have
had.
|
|
EXTEND
|
Lengthens
a line, arc, or polyline to meet a specified "boundary edge"
|
U
Undoes effect of last Extend command
|
FILES
|
Allows
DOS disk and file utility tasks to be done through a dialogue box
|
can
be transparent
|
FILL
|
Controls
whether solids, traces, wide polylines, and donuts will be filled with ink.
Note that fill is only visible when viewing these entities in plan
(perpendicular to line of sight)
|
can
be transparent
ON
entities visually filled with solid ink
OFF
entities not visually filled but are shown in outline only
|
FILLET
|
Constructs
an arc of specified radius between two lines, arcs, circles, or will create
arcs of the specified radius at the vertices of a polyline. Radius of the arc
to be constructed may be set to 0, which will make a sharp corner
|
P
Fillets an entire Polyline at the vertices
R
Allows setting of the fillet radius. Default value is 0. Radius remains set
until changed again
|
FILMROLL
|
Generates
a file for rendering by AutoShade, a separate program
|
|
GRAPHSCR
|
A
"toggle." Flips the display on single-screen systems (most of them)
from text-screen to graphics-screen, and vice-versa.
|
can
be transparent
|
GRID
|
Displays
a rectangular grid of white dots on the screen at a specified X- and Y-
spacing
|
can
be transparent
ON
Turns grid display on
OFF
Turns grid display off
S
Locks grid spacing to SNAP resolution
A
Sets grid aspect (different X- and Y- spacings
<number>
Sets grid spacing for both X- and Y- coordinates
<number
X> Sets grid spacing to multiple "X" of snap spacing
|
HANDLES
|
Assigns
a unique, permanent number to each entity of the drawing
|
ON
Enables Handles
DESTROY
Discards all entity Handles
|
HATCH
|
Allows
drawing of cross-hatching and pattern filling
|
<pattern-name>
uses hatch pattern name from library file to fill designated area with a
pseudo-block hatch entity -- can be reduced to individual lines and points by
EXPLODEing it.
<*pattern-name>
uses hatch pattern name from library file to fill designated area with
individual lines and points, not a block
U
"User-defined" hatch pattern drawn of parallel lines with a
specified distance between, at a specified angle, and either single-hatching
or double (cross)-hatching
?
Lists names of available hatch patterns
<pattern-name>
or U can be followed by a comma and the following sub-commands:
I
Ignores any boundaries inside the outermost boundary
N
Normal style of selecting boundaries with alternating hatched and unhatched
nested areas
O
Hatches outermost boundary area only
|
HELP
or
?
|
Displays
a list of all valid commands and data entry options, or obtains help for a
specific command or prompt
|
can
be transparent
if
invoked while another command is in process, it will assume that you want
help on that command
|
HIDE
|
Regenerates
a 3d visual image of the drawing with hidden lines removed
|
|
ID
|
Displays
the X,Y, and Z coordinates of a point selected
|
can
be transparent
|
IGESIN
|
Loads
an IGES interchange file
|
|
IGESOUT
|
Writes
an IGES interchange file
|
|
INSERT
|
Inserts
a previously created block or drawing file into the current drawing
|
<filename>
Inserts a filename from the default directory into the current drawing,
assuming that there is no block by that name in the current drawing
<blockname>=<filename>
Creates a block in the current drawing with the same name as the file
<*name>
Inserts a block in its constituent entities rather than as a block -- also
called a "Star Block" or Pre-exploded block
C
Reply to X scale prompt -- allows scale to be specified by two points (Corner
specification of scale)
XYZ
Reply to X scale prompt -- allows specification of X, Y, and Z scales
~
Displays a file dialogue box
?
Lists names of defined blocks within the current drawing
|
ISOPLANE
|
Selects
the plane of an isometric grid to be the current plane for an orthogonal
drawing
|
can
be transparent
L
Left plane
R
Right plane
T
Top plane
<RET>
Toggle to next plane in series, Left, Right, and Top
|
LAYER
or
LA
|
Creates
named drawing layers, assigns color and linetype properties to those layers,
allows layers to be frozen and thawed, locked and unlocked, and allows
current layer to be set
|
can
be transparent
C
Assigns color to named layer
F
Freezes named layers (comma separates a list of layers to be frozen, * can be
used as a wildcard) -- current layer cannot be frozen
L
Assigns linetype to named layer
LO
Locks named layer
M
Makes a layer -- creates a new layer and makes it the current layer
N
Creates new layers with named names (comma separates a list of layers to be
created, * can be used as a wildcard)
ON
Turns named layers on if they were turned off (comma separates a list of
layers to be turned on, * can be used as a wildcard)
OFF
Turns named layers off if they were turned on (comma separates a list of
layers to be turned off, * can be used as a wildcard)
|
LAYER
or
LA
(Continued)
|
S
Sets named layer as the current layer
T
Thaws named layers which are frozen (comma separates a list of layers to be
frozen, * can be used as a wildcard)
U
Unlocks named layer
?
Gives information about named layers, * can be used as a wildcard
|
|
LIMITS
|
Changes
the imaginary boundaries of the drawing, and controls whether drawing can be
made outside of the boundaries. If Limit-checking is ON, drawing cannot be
done outside of limits.
|
can
be transparent
<2
points> Sets lower-left and upper -right drawing limits
ON
Enables limit-checking
OFF
Disables limit-checking
|
LINE
or
L
|
Draws
straight lines
|
<RET>
In reply to From Point: prompt, line begins at end of previous line or
arc
C
In reply to To point: prompt, closes the polygon back to first
"From Point"
U
In reply to To point: prompt, undoes last line segment
|
LINETYPE
|
A
linetype is a series of lines and spaces -- dots and dashes --
Sets
the current linetype to be used for all subsequent entities to be drawn,
allows creation of new linetype definitions, and allows loading of previously
created linetypes from DOS files
|
can
be transparent
?
Lists a linetype library , or named linetypes which are loaded
C
Creates a linetype definition
L
Loads a previously creatred linetype definition
S
Set current linetype -- note that the current linetype should always be set
to the logical linetype "BYLAYER"
|
LIST
|
Lists
all information about selected object, such as what type of entity it is
(Line, Arc, Circle, Block, etc.), what layer it is on, what color it is, the
location of its endpoints, what its Z-axis (elevation), what its thickness
is, etc.
|
|
LOAD
|
Loads
a file of user-defined shapes to be used with the Shape command
|
?
Lists the names of loaded Shape files
|
LTSCALE
|
Sets
scale factor to be applied to all linetypes within the drawing
|
can
be transparent
|
MEASURE
|
Places
points (or, optionally, Blocks) at intervals along a selected line, polyline,
arc or circle. The interval distance is given by the user. If points are used
as the marker to be placed along the entity, they are not visible unless the
Point type is set to type 3 with the PDMODE command.
|
B
specifies that a defined Block is to be used as a marker instead of a point.
|
MENU
|
Loads
a Menu file into the menu areas (Screen, pull-down, tablet, and button)
|
|
MINSERT
|
Inserts
multiple copies of a Block in a rectangular pattern (word stands for
"Multiple Insert." The entire array created then becomes a Block.
|
fname
Loads fname and forms a rectangular array of the resulting Block
fname=f
Creates Block fname from file f and forms a rectangular array
?
Lists names of defined Blocks within the drawing
C
(as a reply to X scale prompt) specifies scale via two selected points
("Corner" specification of scale)
XYZ
(as a reply to X scale prompt) readies Minsert for X, Y, and Z scales)
-
displays a file dialogue box
|
MIRROR
|
Reflects
designated entities about a user-specified axis
|
|
MOVE
or
M
|
Moves
designated entities to another location
|
|
MSLIDE
|
Makes
a slide from the current display. Slide shows the drawing only, and not the
UCSICON, the Toolbar, the Aerial View or menus.
|
|
MSPACE
|
Switches
to Model Space
|
|
MULTIPLE
|
Causes
the next command to repeat until cancelled
|
|
MVIEW
|
Creates
and controls Viewports
|
ON
Turns selected Viewports on and causes the Model to be regenerated in the
selected Viewports.
OFF
Turns selected Viewports off and causes Model to be not displayed in the
selected Viewports.
Hideplot
Causes hidden lines to be removed in selected Viewports during Paper Space
plotting.
Fit
Creates a single Viewport to fit the current Paper Space view
2
Creates 2 Viewports in specified area or fit to the current Paper Space view.
3
Creates 3 Viewports in specified area or fit to the current Paper Space view.
4
Creates 4 Viewports in specified area or fit to the current Paper Space view.
Restore
Translates viewport configurations saved with the VPORTS command into
individual Viewport entities in Paper Space.
<first
Point> Creates a new Viewport within the area specified by 2 points.
Sub-options
to the "2" Option:
Horizontal
Creates a horizontal division between the 2 new Viewports
Vertical
Creates a vertical division between the 2 new Viewports.
Sub-options
to the "3" Option:
Above
Specifies placement of larger Viewport above the other 2
Below
Specifies placement of larger Viewport below the other 2
Horizontal
Splits area into thirds horizontally
Left
Specifies placement of larger Viewport to the left of the other 2
Right
Specifies placement of the larger Viewport to the right of the other 2
Vertical
Splits area into thirds vertically
|
NEW
|
Creates
a new drawing. When selected from a menu or typed in at the Command: prompt,
this command brings up a dialogue box which allows setting a name for the new
drawing by typing the name in the box, selection of a "prototype"
drawing or typing a name of the new drawing and then an = sign and then the
name of a drawing to be used as a prototype.
|
|
OFFSET
|
Creates
a new line, polyline arc or circle parallel to the entity and at a specified
distance from it.
|
<number>
specifies offset distance
T
"Through" allows specification of a point through which the offset
line, polyline, arc or circle is to pass
|
OOPS
|
restores
erased entities, or entities made into a Block
|
|
OPEN
|
Opens
an existing drawing
|
|
ORTHO
|
Constrains
drawing so that only lines aligned with the grid can be drawn -- usually
means only horizontal or vertical lines, however, if the crosshairs are
rotated through the "Snap" "Rotate" command sequence, the
lines drawn are constrained to being parallel with the crosshair rotation.
Constraint can be overridden by snapping to a point or by entering exact
coordinates for endpoints.
|
can
be transparent
|
OSNAP
|
Enables
points to be precisely located on reference points of existing objects. This
is the so-called "Running Mode" of OSNAP, which sets selection
method to run continuously until set to NON (none) or until overridden by
selecting another "Interrupt Mode" OSNAP method from the cursor
menu. Combinations of OSNAP methods can be used by selecting a series of
options separated by commas. For instance, if you want ot always pick either
endpoints or intersection points when locating endpoints of lines, you would
issue the command as follows:
OSNAP
<RET> END,INT <RET>
|
can
be transparent
CEN
CENter of arc or circle
END
closest ENDpoint of arc or line
INS
INSertion point of Text or Block
INT
INTersection of line, arc, or circle
MID
MIDpoint of line, arc, rectangle side, or polygon side
NEA
NEArest point selected by aperture on line, polyline, arc, or circle
NOD
NODe (another name for a Point)
NON
NONe -- used when a "Running OSNAP" is on to temporarily turn off
OSNAP selection
PER
PERpendicular point to line, arc or circle -- when used with an arc or circle
it will draw a line to the surface of the arc or circle heading toward the
center point
QUA
QUAdrant point of arc or circle (top, bottom, right or left side)
QUI
QUIck mode -- this is a modifier to one of the other OSNAP options -- it will
find the first point that meets the requirements, not necessarily the closest
point to the aperture.
TAN
TANgent point to arc or circle
|
PAN
|
Moves
the display window without changing the magnification factor
|
can
be transparent
|
PEDIT
|
Allows
editing of polylines which are already drawn
|
C
Closes an open polyline
D
Decurves, or returns a Spline curve to its control frame or series of
connected straight lines
E
Edit vertices
F
Fits curve to a polyline -- makes a series of straight lines into a curve
which will pass through the vertices
J
Joins a line or arc or another polyline to an open polyline
L
Toggles linetype generation to be either a continuous pattern of dashes
passing through the vertices, or a pattern which starts and ends at each
vertex
O
Opens a closed polyline
S
Uses the polyline vertices as a frame for a Spline Curve -- type of Spline
Curve is set by the Variable "Splinetype."
U
Undoes one editing operation
W
Sets a uniform width for the Polyline
|
PEDIT
(Continued)
|
Vertex
Editing Options:
B
Sets first vertex for Break
G
"Go" -- performs a Break or Straighten operation
I
Inserts a new vertex after current one
M
Moves current vertex
N
Makes the Next vertex current
P
Makes the Previous vertex current
R
Regenerates the Polyline
S
Sets first vertex for Straighten
T
Sets tangent direction for current vertex
W
Sets new width for the following segment
X
Exits vertex editing, or cancels Break and Straighten
|
|
PEDIT
Mesh
|
Allows
editing of Meshes which are already drawn
|
D
De-smooth -- restores original mesh
E
Edits mesh vertices
M
Opens (or closes) the mesh in the M direction
N
Opens (or closes) the mesh in the N direction
S
Fits a smooth surface as defined by the Variable SURFTYPE
U
Undoes one editing operation
X
Exits Pedit command
Vertex
Editing Options:
D
Makes previous vertex Down in M direction current
L
Makes previous vertex to Left in N direction current
M
Moves the marked vertex
N
Makes the Next vertex current
P
Makes the Previous vertex current
R
Makes next vertex to Right in N direction current
RE
Redisplays the polygon mesh
U
Makes the next vertex Up in M direction current
X
Exits vertex editing
|
PFACE
|
Creates
a 3D mesh of arbitrary complexity and surface characteristics
|
|
PLAN
|
Puts
the display in "Plan" view, with Vpoint set to 0,0,1, relative to
either the current UCS, a specified UCS, or the World Coordinate System
|
C
Establishes the Plan view of the Current UCS
U
Establishes the Plan view of a specified UCS
W
Establishes the Plan view of the World Coordinate System
|
PLINE
|
Draws
a 2D polyline, which are connected line or arc segments with user-determined
width and taper
|
H
sets the half-width of the polyline segments
U
Undoes previous segment
W
sets the width of polyline segments
<RET>
Exits the Pline command
The
following options are available only as long as you are drawing in Line mode:
A
Switches to the Arc mode to allow integration of arcs into the polyline
C
Closes the polyline with straight segment
L
Segment length (continues previous segment)
The
following options are available only as long as you are in the Arc mode:
A
Included angle
CE
Center Point
CL
Closes with arc segment
D
Starting direction
L
Chord length, or switches to line mode
R
Radius
S
Second point of 3-point arc
|
PLOT
|
Plots
a drawing to a plotting device, a printer, or to a "Plot File."
|
|
POINT
|
Draws
single points. Appearance of the points is set by the Variable PDMODE
|
|
POLYGON
|
Draws
regular polygons with a specified number of sides. Polygons are Polyline
entities.
|
E
Specifies size and rotation of polygon by picking endpoints of one edge
C
Circumscribes polygon around a circle
I
Inscribes polygon within a circle
|
PSDRAG
|
Controls
the appearance of an imported Postscript image that is being "dragged"
(that is, positioned and scaled) into place by the PSIN command
|
0
Only the imageâs bounding box is displayed as you drag it into place
1
The complete rendered PostScript image is displayed as you drag it into place
|
PSFILL
|
Fills
2D Polyline outlines with PostScript fill patterns defined in the ACAD.PSF
file
|
.
Entering a period results in no fill pattern
?
Lists the fill patterns defined in ACAD.PSF file
|
PSIN
|
Imports
Encapsulated PostScript (EPS) files
|
|
PSOUT
|
Exports
the current view of your drawing to an Encapsulated PostScript (EPS) file
|
|
PSPACE
|
Switches
to Paper Space -- this will work only if the Variable TILEMODE is set to 0.
|
|
PURGE
|
Removes
unused Blocks, Text Styles, Layers, Linetypes, and Dimension Styles from
current drawing
|
A
Purges All unused named objects
B
Purges unused Blocks
D
Purges unused Dimstyles
LA
Purges unused LAyers
LT
Purges unused Linetypes
SH
Purges unused Shape files
ST
Purges unused Text Styles
|
QSAVE
|
Saves
the current drawing "Quickly" without requesting a filename (as
long as file has already been given a name)
|
|
QTEXT
|
Controls
display of text -- command stands for "QuickTEXT"
|
ON
Lines of text displayed as rectangles
OFF
Lines of text displayed as text
|
QUIT
|
Exits
AutoCAD -- if the current drawing has not been Saveds in its current state, a
dialogue box will appear asking if you want to Save the drawing, Discard the
changes, or Cancel the Exit command
|
|
RECOVER
|
Attempts
to recover damaged or corrupted drawings
|
|
REDEFINE
|
Restores
a built-in command which may have been deleted by the command UNDEFINE
|
|
REDO
|
Reverses
a previous command if it was U or UNDO
|
|
REDRAW
|
Refreshed
or cleans up the current Viewport
|
can
be transparent
|
REDRAWALL
|
Redraws
all viewports
|
can
be transparent
|
REGEN
|
Regenerates
the current Viewport by recalculating the vector locations of all endpoints
|
|
REGENALL
|
Regenerates
all Viewports
|
|
REGENAUTO
|
Controls
automatic regeneration performed by other commands
|
can
be transparent
ON
Allows automatic regens
OFF
Prevents automatic regens
|
REINIT
|
Allows
the I/O ports, the digitizer, the display, the plotter, and the ACAD.PGP file
to be reinitialized. This command allows selection of what you want to
reinitialize through a dialogue box. It is most useful when you make changes
"on the fly" to the ACAD.PGP file and want to immediately make use
of those changes without having to exit AutoCAD and get back into it.
|
|
RENAME
|
Changes
the names associated with Text Styles, Layers, Linetypes, Blocks, Views, User
Coordinate Systems, Viewport Configurations, and Dimension Styles.
|
B
Renames Blocks
D
Renames Dimension Styles
LA
Renames Layers
LT
Renames Linetypes
S
Renames Text Styles
U
Renames UCS
VI
Renames Views
VP
Renames Viewports
|
RESUME
|
Resumes
an interrupted command script
|
can
be transparent
|
REVSURF
|
Creates
a 3D polygon mesh approximating a surface of revolution, by rotating a curve
around a selected axis
|
|
ROTATE
|
Rotates
existing objects parallel to the current UCS
|
|
RSCRIPT
|
Restarts
a command script from the beginning
|
|
SAVE
|
Requests
a filename and saves the drawing
|
|
SAVEAS
|
Same
as SAVE, but also renames the current drawing and keeps the new name current
|
|
SCALE
|
Alters
the size of existing objects
|
R
Resizes with respect to a reference size
|
SCRIPT
|
Runs
a command script. A script is a an ASCII file which contains various commands
that when executed operates just as if you typed in those commands, one by
one, by hand
|
can
be transparent
|
SELECT
|
Groups
objects into selection sets for use in subsequent commands
|
|
SETVAR
|
Allows
you to display or change the setting of system variables. This command is no
longer necessary to change the value of system variables. You now can type in
the name of the variable to change it.
|
can
be transparent
?
Lists specified (or all) system variables and their settings
|
SH
|
Short
for "SHell." Allows access to internal operating system (DOS)
commands. Once SH is invoked, followed by two <RET>s, the DOS Prompt
will be displayed, so you can enter any DOS command. To get back to AutoCAD,
simply type EXIT at the DOS prompt.
|
|
SHADE
|
Shades
3D model in current Model Space Viewport
|
|
SHAPE
|
Draws
predefined Shapes
|
?
Lists available Shape names
|
SHELL
|
Allows
access to internal operating system (DOS) commands. Once SH is invoked,
followed by two <RET>s, the DOS Prompt will be displayed, so you can
enter any DOS command. To get back to AutoCAD, simply type EXIT at the DOS
prompt.
|
|
SKETCH
|
Permits
freehand sketching simulation
|
C
Connect: restarts SKETCH at endpoint
E
Erases (backs up over) temporary lines
P
Raises/lowers sketching pen
Q
Discards temporary lines, remains in SKETCH
R
Records temporary lines, remains in SKETCH
X
Records temporary lines, exits SKETCH
.
Draws line to current point
|
SNAP
|
Specified
a round-off interval for point entry so that entities can be placed at precise
locations
|
can
be transparent
<number>
sets snap alignment resolution
ON
aligns designated points
OFF
does not align designatged points
A
sets aspect ratio (differing X and Y spacing)
R
Rotates the snap grid and crosshairs, and turns on SNAP after, if not already
turned on
S
Selects either Standard (rectangular) or Isometric Snap grid
|
SOLID
|
Draws
filled polygons. Fill can be turned ON or OFF with the FILL command
|
|
STATUS
|
Displays
drawing statistics and modes on the Text Screen
|
can
be transparent
|
STRETCH
|
Allows
moving a portion of a drawing while retaining their connections to other
parts of the drawing. You cannot stretch Blocks, Hatch patterns, or Text
entities, however.
|
|
STYLE
|
Creates
named Text styles, with user-selected combinations of font, height,
mirroring, obliging, and horizontal scaling.
|
can
be transparent
?
Lists specified (or all) currently defined text styles
|
TABLET
|
Aligns
the digitizing tablet with coordinates of a paper drawing to accurately copy
it with AutoCAD
|
ON
Turns Tablet Mode ON (but it has to be CALibrated first)
OFF
Turns Tablet Mode OFF
CAL
Calibrates Tablet for use -- sets the distance to be used to copy the drawing
to an accurate scale
CFG
Configures tablet menus and pointing area
|
TABSURF
|
Creates
a polygon mesh approximating a general tabulated surface defined by a path
and a direction vector
|
|
TEXT
|
Draws
text characters of any size with selected styles
|
J
Prompts for justification options
S
Lists or selects text style
A
Aligns text between two points, with style-specified width factor, AutoCAD
computes approximate height proportional to length of text line
C
Centers text horizontally about a defined point
F
Fits text between two points, with specified height, AutoCAD computes
approximate width factor to fill the distance between the two points
M
Centers text horizontally and vertically about a defined point
R
Right-justifies text
BL
Bottom Left justification
BC
Bottom Center justification
BR
Bottom Right justification
ML
Middle Left justification
MC
Middle Center justification
MR
Middle Right justification
TL
Top Left justification
TC
Top Center justification
TR
Top Right justification
|
TEXTSCR
|
A
"toggle." Flips the display on single-screen systems (most of them)
from text-screen to graphics-screen, and vice-versa.
|
can
be transparent
|
TIME
|
Displays
drawing creation and update times, and permits control of an elapsed timer.
|
can
be transparent
D
Displays current times
ON
Starts user elapsed timer
OFF
Stops user elapsed timer
R
Resets user elapsed timer
|
TRACE
|
Draws
solid filled lines of specified width. Has mostly been superseded by the
PLINE command.
|
|
TREESTAT
|
Displays
information on the drawing's current spatial index, such as the number and
depth of nodes in the drawing database.
|
|
TRIM
|
Erases
a portion of selected entities that cross a specified "cutting
edge"
|
U
Undoes last trim operation
|
U
|
Reverses
the effect of the previous command
|
|
UCS
|
Defines
or modifies the current User Coordinate System
|
D
("Delete") Deletes one or more saved coordinate systems
E
("Entity") Sets a UCS with the same extrusion direction as that of
the selected entity
O
("Origin") Shifts the origin of the current coordinate system
P
("Previous") Restores the Previous UCS
R
("Restore") Restores a previously saved UCS
S
("Save") Saves the current UCS
V
("View") Establishes a new UCS whose Z-axis is parallel to the current
viewing direction
W
("World") Sets the current UCS to the World Coordinate System
X
Rotates the current UCS around the X-axis
Y
Rotates the current UCS around the Y-axis
Z
Rotates the current UCS around the Z-axis
ZA
Defines a UCS using an origin point and a point on the positive portion of
the Z-axis
3
Defines a UCS using an origin point, a point on the positive portion of the
X-axis, and a point on the positive Y-portion of the XY plane
?
Lists specified saved coordinate systems
|
UCSICON
|
Controls
visibility and placement of the User Coordinate System Icon, which
graphically indicates the origin and orientation of the current UCS. The
options normally affect only the current viewport.
|
A
Changes settings of all active viewports
N
("NoOrigin") Displays the UCSICON at the lower-left corner of the
viewport (i.e., not at the Origin)
OR
("ORigin") Displays the UCSICON at the origin of the current UCS,
if possible (if the origin point is not within the current viewport, the
location of the UCSICON defaults to the lower-left corner of the viewport)
OFF
Turns the UCSICON off
ON
Turns the UCSICON on
|
UNDEFINE
|
Deletes
the definition of a built-in AutoCAD command
|
|
UNDO
|
Reverses
the effect of multiple commands, and provides control over the
"Undo" facility
|
<number>
Undoes the <number> of most recent commands in reverse order
A
("Auto") Controls treatment of menu items as UNDO
"Groups"
B
("Back") Undoes back to previous UNDO "Mark"
C
("Control") Enables/disables the UNDO feature
E
("End") Terminates an UNDO Group (a sequence to be treated as one
command)
G
("Group") Begins an UNDO Group (a sequence to be treated as one
command)
M
("Mark") Places "marker" in UNDO file (for use with
"Back")
Control
Sub-Options
All
Enables the full UNDO feature
None
Disables U and UNDO entirely, and discards any previous UNDO information
saved earlier in the editing session
One
Limits U and UNDO to a single operation
|
UNITS
|
Selects
coordinate and angle display formats and precision
|
can
be transparent
|
VIEW
|
Saves
the current graphic display and space as a named view, or restores a saved
view and space to the display
|
can
be transparent
D
Deletes a named view
R
Restores named view to screen
S
Saves current display as named view
W
Saves specified Window as named view
?
Lists specified named views
|
VIEWPORTS
or
VPORTS
|
Used
in Model Space only, and has been superseded by Paper Space Vports,
created with the MVIEW command. Divides the AutoCAD graphics display into
multiple viewports, each of which can contain a different view of the current
drawing (maximum of 4 "tiled" viewports per viewport)
|
D
Deletes a saved viewport configuration
J
Joins (merges) two viewports
R
Restores a saved viewport configuration
S
Saves the current viewport configuration
SI
("SIngle") Displays a SIngle viewport filling the entire graphics
area
2
Divides the current viewport into 2 viewports
3
Divides the current viewport into 3 viewports
4
Divides the current viewport into 4 viewports
?
Lists the current and saved viewport configurations
|
VIEWRES
|
Allows
you to control the precision and speed of circle and arc drawing on the
monitor by specifying the number of sides in a circle. Acts like an AutoCAD
variable. Recommend that it be set to 2000.
|
|
VPLAYER
|
Sets
viewport visibility for new and existing layers
|
?
Lists layers frozen in a selected viewport
F
("Freeze") Freezes specified layers in selected viewports
T
("Thaw") Thaws specified layers in selected viewports
R
("Reset") Resets specified layers to their default visibility
N
("Newfrz") Creates new layers that are frozen in all viewports
V
("Vpvisdflt") Sets the default viewport visibility for existing
layers
|
VPOINT
|
Selects
the viewpoint for a 3D visualization
|
R
Selects viewpoint via two rotation angles
<RET>
Selects viewpoint via a graphic compass and axis tripod which appears on the
screen
<x,y,z>
Specifies x, y, and z relative coordinates of viewpoint
|
VSLIDE
|
Displays
a previously created slide file
|
<filename>
views slide with name of "filename.SLD"
*filename
preloads slide which the next command VSLIDE will view
|
WBLOCK
|
Writes
selected entities or previously created Block to a drawing file
|
<filename>
writes specified entities to "filename.DWG"
=
filename.DWG to be created is same as the entities included in a previously
defined Block by the same name
*
writes entire drawing to the filename.DWG and purges all unreferenced blocks,
layers, linetypes, text and dimensioning styles
<RET>
writes selected objects
|
XBIND
|
Makes
portions of an Xref a permanent part of your drawing
|
B
("Block") Makes a block in the Xref a permanent part of your
drawing
D
("Dimstyle") Makes a dimstyle in the Xref a permanent part of your
drawing
L
("Layer") Makes a layer in the Xref a permanent part of your
drawing
LT
("LType") Makes a Ltype in the Xref a permanent part of your
drawing
S
("Style") Makes a text style in the Xref a permanent part of your
drawing
|
XREF
|
Allows
you to work with other AutoCAD drawings without adding them permanently to
your drawing and without altering their contents
|
A
("Attach") "Attaches" a new Xref to the drawing or
updates an Xref that is already attached
B
("Bind") Makes an Xref a permanent part of your drawing
D
("Detach") Removes an Xref from your drawing
P
("Path") Allows you to view and edit the filename path (directory
and sub-directory) that AutoCAD searches when loading a particular Xref
R
("Reload") Updates one or more Xrefs at any time
?
Lists Xrefs in your drawing and the drawing associated with each one
|
ZOOM
|
Enlarges
or reduces the display magnification of the drawing, without changing the
actual size of the entities
|
can
be transparent
<number>
multiplier from original magnification
<number
X> multiplier from current magnification
<number
XP>multiplier of magnification relative to paper space -- used for
plotting to get right plot scale in each viewport
A
("All") fills limits of drawing to screen
C
("Center") makes picked point the center of the screen
D
("Dynamic") makes an adjustible rectangular lens appear on the
screen which is capable of being made smaller or larger and moved to
different positions over the drawing and once set by the user, the drawing
will quickly zoom to the location and magnification set for the lens. This
sub-command is no longer useful because all computers have very fast zooms
naturally now.
E
("Extents") makes the farthest edges of the actual visible drawing
fill up the graphics screen
L
("Lower-Left") makes the point picked become shoved to the
lower-left corner of the graphics screen
P
("Previous") zooms back to whatever the last zoom, previous to the
current zoom was -- AutoCAD stores about 10 of these, so you can walk
backward in zoom magnification 10 times
V
("Virtual Screen") makes the largest area available to the graphics
card fill the graphics screen -- this varies with the quantity of graphics
RAM that your graphics card has
W
("Window") asks you to pick the lower left corner and the upper
right corner of a zoom window and then fits that window to the graphics
screen
|
3DFACE
|
Draws
flat planes in 3D space with either 3 corners or 4 corners (3 sided or 4
sided flat planes). These are used to hide objects behind them in space to
create the illusion of a solid object. 3DFACEs can also be shaded using the
SHADE command, in which case the entire plane takes on the color assigned to
its edges. Normally (without using the HIDE or SHADE commands, 3DFACEs are
transparent, which means that objects behind them in space are visible
through them, and they appear as "wireframes."
|
I
("Invisible") this is used by typing in the letter "I"
just before picking a corner point for the 3DFACE, and it will make the edge
of the 3DFACE drawn from that point to the next one "Invisible"
(that is, it will not be shown as a line on the drawing). This is important
when joining several 3DFACEs together to cover a complex, multi-faceted surface,
where you do not want the "seams" of the 3DFACEs to show in the
final drawing. The visibility of edges of 3DFACEs can further be turned on or
off by the AutoCAD variable "SPLFRAME." When SPLFRAME is set to 1
("on"), both edges which have been made "Invisible" as
well as normal, visible edges are shown on the drawing. When SPLFRAME is set
to 0 ("off"), Invisible edges are not shown. The purpose of
sometimes wanting to see invisible edges is that you may want to move,
stretch, or copy the 3DFACE and if its edges are invisible, you cannot select
them fopr modification. You can only select a 3DFACE by picking on a visible
edge.
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3DMESH
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Draws
a 3D polygon mesh by specifying its size, in terms of the number of faces in
each direction (called M and N directions), and the location in 3D space of
each vertex (the corner of a face) in the mesh.
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3DPOLY
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Creates
a 3D polyline
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C
Closes the polyline back to the first point
U
Undoes (deletes) the last segment entered
<RET>
Exits 3DPOLY command
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